Have questions? We have answers! Check out below, or email gamejam@cs.usfca.edu with your questions and/or comments.
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Teams | |
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Judging |
A game jam usually involves several teams competing to create the best game prototype based on a theme. These events are usually very intense, happening over just one or two days. We will be hosting a mini game jam, lasting only two hours.
There are many active game jam contests that are held every year. Some include the Global Game Jam, Molyjam, and the Ludum Dare.
The next CS Night Game Jam will be on Thursday, December 5, 2013. See the home page for the latest schedule.
The CS Night Game Jam will be held in LCSI G12. See http://usfca.edu/csi/ for more information on the new LCSI building. The room LCSI G12 is located on the garden level, in the middle of the plaza.
The CS Night Game Jam is organized by the CS Tutoring Center. The Department of Computer Science provides free food and drinks for this event, and the College of Arts and Science provides the prizes.
Any CS Night Attendee, including students, faculty, staff, alumni, and guests, may participate in the CS Night Game Jam.
The teams may range from 1 to 4 people maximum.
No, you may simply show up for the kickoff meeting on CS Night. However, if you know you will be attending, we ask that you fill out the registration form so we can make sure we have enough food and space for everyone.
No, we will help form teams during the kickoff meeting if you do not have a pre-formed team.
Yes, but we strongly encourage everyone to join a team.
You have to be physically present at CS Night to receive a prize, but you are welcome to participate remotely if you want.
The schedule starts with a 30 minute kickoff meeting where we announce the rules, theme, and help form teams. After that, you will have two hours to complete your game prototype.
We highly recommend you use App Inventor to create the game. Using App Inventor, you can quickly create a mobile game with a touch interface, graphics, and sound. We will provide a brief introduction to App Inventor in the kickoff meeting, and most computer science majors can pick it up very quickly. We will also provide systems with App Inventor already installed. However, you are welcome to use whatever languages and tools you are most familiar with.
No, if you are feeling old-school, you can make a text-based Adventure game! If you do use media, we ask that you use appropriately-licensed media for this competition.
Yes, the judges need to be able to run your game. It is important you focus on creating a prototype with base functionality first, and worry about bells and whistles later.
See the Submit page for more details.
The judges will download your submissions and run your game on one of the systems in LCSI G12.
Of course! Each member of the winning teams will receive a prize. We will announce the prizes on the main page just prior to the kickoff meeting.
We have enough prizes for two teams of four. If the first place and second place teams have smaller sizes, we may be able to offer third-place prizes as well.
After the game jam is complete, a panel of judges will choose the winners. See the Prizes page for more details.